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  1. #1

    Minecraft Crashed...

    Hey Minecraftforum!

    Ich habe bei der letzten Fehlermeldung einen Tipp bekommen, das NotEnoughItems manchmal Minecraft crashen lässt und ich sollte lieber TooManyItems installieren. Das habe ich gemacht und es kommt wieder eine Fehlermeldung :

    Code:
          Minecraft has crashed!      
          ----------------------      
    
    Minecraft has stopped running because it encountered a problem; Ticking memory connection
    
    A full error report has been saved to C:\Users\alexander schütz\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-24_18.22.56-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    
    
    
    --- BEGIN ERROR REPORT 1fb90a10 --------
    Full report at:
    C:\Users\alexander schütz\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-24_18.22.56-server.txt
    Please show that file to Mojang, NOT just this screen!
    
    Generated 24.02.13 18:23
    
    -- System Details --
    Details:
    	Minecraft Version: 1.4.7
    	Operating System: Windows Vista (x86) version 6.0
    	Java Version: 1.6.0_39, Sun Microsystems Inc.
    	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    	Memory: 240607992 bytes (229 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    	JVM Flags: 2 total; -Xms512m -Xmx1024m
    	AABB Pool Size: 1344 (75264 bytes; 0 MB) allocated, 1031 (57736 bytes; 0 MB) used
    	Suspicious classes: FML and Forge are installed
    	IntCache: cache: 0, tcache: 17, allocated: 1, tallocated: 63
    	FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 7 mods loaded, 7 mods active
    	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	DivineRPG [DivineRPG] (DivineRPG1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	Profiler Position: N/A (disabled)
    	Vec3 Pool Size: 1236 (69216 bytes; 0 MB) allocated, 1151 (64456 bytes; 0 MB) used
    	Player Count: 1 / 8; [iq['NeyZz'/139, l='Jerry's Tree [KnightmareFury Edition]', x=134,42, y=64,00, z=257,88]]
    	Type: Integrated Server (map_client.txt)
    	Is Modded: Definitely; Client brand changed to 'forge,fml'
    
    java.lang.ArrayIndexOutOfBoundsException: 4
    	at qx.b(EntityPlayer.java:2277)
    	at md.c(EntityLiving.java:1914)
    	at qx.c(EntityPlayer.java:560)
    	at md.j_(EntityLiving.java:843)
    	at qx.j_(EntityPlayer.java:328)
    	at iq.g(EntityPlayerMP.java:286)
    	at iv.a(NetServerHandler.java:310)
    	at eb.a(SourceFile:136)
    	at cf.b(MemoryConnection.java:80)
    	at iv.d(NetServerHandler.java:136)
    	at iw.b(NetworkListenThread.java:57)
    	at bec.b(IntegratedServerListenThread.java:108)
    	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    	at bdz.q(IntegratedServer.java:123)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    	at fy.run(SourceFile:849)
    --- END ERROR REPORT 109254cd ----------
    Geändert von Teekeks (01.03.2013 um 17:16 Uhr)

  2. #2
    Team Jung-Stuten
    Registriert seit
    19.07.2011
    Beiträge
    59
    Minecraft
    Thebigben123
    Das is denn in der C:\Users\alexander schütz\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-24_18.22.56-server.txt???

  3. #3
    Das war alles was ich da gefunden habe :
    Code:
    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(
    
    Time: 24.02.13 18:22
    Description: Ticking memory connection
    
    java.lang.ArrayIndexOutOfBoundsException: 4
    	at qx.b(EntityPlayer.java:2277)
    	at md.c(EntityLiving.java:1914)
    	at qx.c(EntityPlayer.java:560)
    	at md.j_(EntityLiving.java:843)
    	at qx.j_(EntityPlayer.java:328)
    	at iq.g(EntityPlayerMP.java:286)
    	at iv.a(NetServerHandler.java:310)
    	at eb.a(SourceFile:136)
    	at cf.b(MemoryConnection.java:80)
    	at iv.d(NetServerHandler.java:136)
    	at iw.b(NetworkListenThread.java:57)
    	at bec.b(IntegratedServerListenThread.java:108)
    	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    	at bdz.q(IntegratedServer.java:123)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    	at fy.run(SourceFile:849)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- System Details --
    Details:
    	Minecraft Version: 1.4.7
    	Operating System: Windows Vista (x86) version 6.0
    	Java Version: 1.6.0_39, Sun Microsystems Inc.
    	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    	Memory: 240607992 bytes (229 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    	JVM Flags: 2 total; -Xms512m -Xmx1024m
    	AABB Pool Size: 1344 (75264 bytes; 0 MB) allocated, 1031 (57736 bytes; 0 MB) used
    	Suspicious classes: FML and Forge are installed
    	IntCache: cache: 0, tcache: 17, allocated: 1, tallocated: 63
    	FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 7 mods loaded, 7 mods active
    	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	DivineRPG [DivineRPG] (DivineRPG1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	Profiler Position: N/A (disabled)
    	Vec3 Pool Size: 1236 (69216 bytes; 0 MB) allocated, 1151 (64456 bytes; 0 MB) used
    	Player Count: 1 / 8; [iq['NeyZz'/139, l='Jerry's Tree [KnightmareFury Edition]', x=134,42, y=64,00, z=257,88]]
    	Type: Integrated Server (map_client.txt)
    	Is Modded: Definitely; Client brand changed to 'forge,fml'
    Geändert von Teekeks (01.03.2013 um 17:16 Uhr)

  4. #4
    Team Hund
    Registriert seit
    12.11.2010
    Beiträge
    3.498
    Minecraft
    Marlor
    TMI und Forge spielen nicht so gut miteinander.
    Versuch lieber den Fehler mit NEI zu beheben statt zu wechseln.

  5. #5
    Ich hab die Fehlermeldung noch vielleicht kannst du damit was anfangen :
    Code:
    Minecraft has crashed! 
    ---------------------- 
    
    Minecraft has stopped running because it encountered a problem; Ticking memory connection
    
    A full error report has been saved to C:\Users\alexander schütz\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-24_10.19.27-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    
    
    
    --- BEGIN ERROR REPORT e8cddfc4 --------
    Full report at:
    C:\Users\alexander schütz\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-24_10.19.27-server.txt
    Please show that file to Mojang, NOT just this screen!
    
    Generated 24.02.13 10:19
    
    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.6.0_39, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    Memory: 292763536 bytes (279 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 1054 (59024 bytes; 0 MB) allocated, 1054 (59024 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 Optifine OptiFine_1.4.6_HD_C3 7 mods loaded, 7 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 763 (42728 bytes; 0 MB) allocated, 763 (42728 bytes; 0 MB) used
    Player Count: 1 / 8; [iq['NeyZz'/19164, l='Jerry's Tree [KnightmareFury Edition]', x=135,32, y=64,00, z=257,59]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    
    java.lang.ArrayIndexOutOfBoundsException: 4
    at qx.b(EntityPlayer.java:2277)
    at md.c(EntityLiving.java:1912)
    at qx.c(EntityPlayer.java:560)
    at md.j_(EntityLiving.java:807)
    at qx.j_(EntityPlayer.java:328)
    at iq.g(EntityPlayerMP.java:286)
    at iv.a(NetServerHandler.java:310)
    at eb.a(SourceFile:136)
    at cf.b(MemoryConnection.java:80)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at bec.b(IntegratedServerListenThread.java:108)
    at net.minecraft.server.MinecraftServer.r(MinecraftSe rver.java:703)
    at net.minecraft.server.MinecraftServer.q(MinecraftSe rver.java:599)
    at bdz.q(IntegratedServer.java:170)
    at net.minecraft.server.MinecraftServer.run(Minecraft Server.java:497)
    at fy.run(SourceFile:849)
    --- END ERROR REPORT f52f6287 ----------
    
    Und hier ist die txt :
    
    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
    
    Time: 23.02.13 13:07
    Description: Ticking memory connection
    
    java.lang.ArrayIndexOutOfBoundsException: 4
    	at qx.b(EntityPlayer.java:2277)
    	at md.c(EntityLiving.java:1914)
    	at qx.c(EntityPlayer.java:560)
    	at md.j_(EntityLiving.java:843)
    	at qx.j_(EntityPlayer.java:328)
    	at iq.g(EntityPlayerMP.java:286)
    	at iv.a(NetServerHandler.java:310)
    	at eb.a(SourceFile:136)
    	at cf.b(MemoryConnection.java:80)
    	at iv.d(NetServerHandler.java:136)
    	at iw.b(NetworkListenThread.java:57)
    	at bec.b(IntegratedServerListenThread.java:108)
    	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    	at bdz.q(IntegratedServer.java:123)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    	at fy.run(SourceFile:849)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- System Details --
    Details:
    	Minecraft Version: 1.4.7
    	Operating System: Windows Vista (x86) version 6.0
    	Java Version: 1.6.0_39, Sun Microsystems Inc.
    	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    	Memory: 348175384 bytes (332 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    	JVM Flags: 2 total; -Xms512m -Xmx1024m
    	AABB Pool Size: 1247 (69832 bytes; 0 MB) allocated, 991 (55496 bytes; 0 MB) used
    	Suspicious classes: FML and Forge are installed
    	IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    	FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 8 mods loaded, 8 mods active
    	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	DivineRPG [DivineRPG] (DivineRPG1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    	Profiler Position: N/A (disabled)
    	Vec3 Pool Size: 831 (46536 bytes; 0 MB) allocated, 603 (33768 bytes; 0 MB) used
    	Player Count: 1 / 8; [iq['NeyZz'/139, l='Jerry's Tree [KnightmareFury Edition]', x=132,40, y=64,00, z=257,49]]
    	Type: Integrated Server (map_client.txt)
    	Is Modded: Definitely; Client brand changed to 'forge,fml'
    Geändert von Teekeks (01.03.2013 um 17:17 Uhr)

  6. #6
    Team Hund
    Registriert seit
    12.11.2010
    Beiträge
    3.498
    Minecraft
    Marlor
    Das ist der gleiche Fehler also hat das nichts mit NEI oder TMI zu tun
    Setz dein MC nochmal frisch auf

  7. #7
    Immer als ich das gemacht habe, habe ich Minecraft (also den .minecraft) Ordner gelöscht und nochmal von neu laden lassen. Dann habe ich Forge installiert indem ich aus der minecraft.jar den Meta-Inf Ordner gelöscht habe und dann alles außer den paulscode rein gezogen. Danach paulscode geöffnet bis codecs und den CodecIBXM.class in den paulscode von minecraft.jar reingezogen. Schließlich habe ich Minecraft gestartet und den Rest installiert (ich weiß nicht ob der Rest wichtig ist).

  8. #8
    Team BroFist
    Registriert seit
    04.11.2012
    Beiträge
    188
    Minecraft
    Herobrine
    Dem häufigen Vorkommen von "net.minecraft.server" nach bist du auf einem Server. Vlt ist auf dem Server kein NEE erlaubt.

  9. #9
    Soweit ich weiß muss man CodeChicken und NotEnoughItems in den coremods Ordner ziehen, Tale of Kingdoms und DivineRPG in den mods Ordner. Wenn ich das mache gehe ich auf die Welt die ich runtergeladen habe (vielleicht liegt es ja daran). Wenn ich eine neue Welt erstelle geht es eigentlich, aber wenn ich auf die heruntergeladen Welt eintrette stürzt es ab.

    Hier ist die Map : http://www.minecraftforum.net/topic/...knightmarefury
    Geändert von NeyZz (24.02.2013 um 20:00 Uhr)

  10. #10
    Team BroFist Avatar von nikolaij1998
    Registriert seit
    01.05.2012
    Beiträge
    542
    Minecraft
    wer_wolv
    Die Fehlermelding beinhaltet eine 'ArrayIndexOutOfBoundsException: 4'. Soll heissen bei einer deiner Mods ist eine ID zu hoch.

  11. Mag ich Dudelianer mag diesen Beitrag
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