LoiZzl
22.10.2010, 15:51
hi leute
und zwar hab ich folgendes problem:
immer nachn bisschen zeit is in der map immer iwo n loch drin
einfach so, die ress wo da drauf gegangen sind liegen aber drin
dann nochn problem:
ich hab mir vorhin nen kleinen tnt turm gemacht und immer wenn ich eins anschlag fliegen alle hoch.
sie kommen aber wieder und der schaden an der map wird rückgängig gemacht -.-
hier ist mal die server properties, weiß nich ob des was hilft?
#Minecraft server properties
#Mon Sep 20 01:23:22 EDT 2010
#Settings
# data-source - Can be flatfile or mysql. If set to mysql, it will generate a mysql.properties for you to configure.
# alloweditems - A whitelist of allowed items for use in /item
# disalloweditems - A blacklist of disallowed items for use in /item
# itemspawnblacklist - A blacklist of items that can't be spawned (IE. Things like bedrock, lava, water, etc). Add IDs seperated by a comma.
# motd - The motd of the server. Seperate new lines with @
# max-players - The player limit. Defaults to 20.
# save-homes - If set to false it will no longer save homes.
# itemstxtlocation - The location of items.txt
# homelocation - The location of homes.txt
# kitstxtlocation - The location of kits.txt
# admintxtlocation - The location of users.txt (Was admins.txt before)
# homelocation - Location to save homes
# warplocation - Location to save warps
# group-txt-location - Location to read groups from
# whitelist-txt-location - Location to read/write the player whitelist
# reservelist-txt-location - Location to read/write the reserve list
# spawn-protection-size - Sets the spawn protection size
# reload-interval - The interval that the server reloads configuration files
# save-interval - The interval that the server save-alls (Default half-hour)
# logging - Enabling this will cause every command used to be logged to the logs.
# maps: feuer, slide, world11
verify-names=false
spawn-protection-size=0
level-name=welt
disalloweditems=
reload-interval=180000
alloweditems=
itemstxtlocation=items.txt
server-port=25565
group-txt-location=groups.txt
homelocation=homes.txt
logging=false
kitstxtlocation=kits.txt
server-ip=
whitelist-txt-location=whitelist.txt
itemspawnblacklist=
save-interval=1800000
warplocation=warps.txt
plugins=
reservelist-txt-location=reservelist.txt
online-mode=false
monsters=true
save-homes=true
admintxtlocation=users.txt
max-players=40
data-source=flatfile
motd=Hallo und viel Spaß beim Zocken :D
und zwar hab ich folgendes problem:
immer nachn bisschen zeit is in der map immer iwo n loch drin
einfach so, die ress wo da drauf gegangen sind liegen aber drin
dann nochn problem:
ich hab mir vorhin nen kleinen tnt turm gemacht und immer wenn ich eins anschlag fliegen alle hoch.
sie kommen aber wieder und der schaden an der map wird rückgängig gemacht -.-
hier ist mal die server properties, weiß nich ob des was hilft?
#Minecraft server properties
#Mon Sep 20 01:23:22 EDT 2010
#Settings
# data-source - Can be flatfile or mysql. If set to mysql, it will generate a mysql.properties for you to configure.
# alloweditems - A whitelist of allowed items for use in /item
# disalloweditems - A blacklist of disallowed items for use in /item
# itemspawnblacklist - A blacklist of items that can't be spawned (IE. Things like bedrock, lava, water, etc). Add IDs seperated by a comma.
# motd - The motd of the server. Seperate new lines with @
# max-players - The player limit. Defaults to 20.
# save-homes - If set to false it will no longer save homes.
# itemstxtlocation - The location of items.txt
# homelocation - The location of homes.txt
# kitstxtlocation - The location of kits.txt
# admintxtlocation - The location of users.txt (Was admins.txt before)
# homelocation - Location to save homes
# warplocation - Location to save warps
# group-txt-location - Location to read groups from
# whitelist-txt-location - Location to read/write the player whitelist
# reservelist-txt-location - Location to read/write the reserve list
# spawn-protection-size - Sets the spawn protection size
# reload-interval - The interval that the server reloads configuration files
# save-interval - The interval that the server save-alls (Default half-hour)
# logging - Enabling this will cause every command used to be logged to the logs.
# maps: feuer, slide, world11
verify-names=false
spawn-protection-size=0
level-name=welt
disalloweditems=
reload-interval=180000
alloweditems=
itemstxtlocation=items.txt
server-port=25565
group-txt-location=groups.txt
homelocation=homes.txt
logging=false
kitstxtlocation=kits.txt
server-ip=
whitelist-txt-location=whitelist.txt
itemspawnblacklist=
save-interval=1800000
warplocation=warps.txt
plugins=
reservelist-txt-location=reservelist.txt
online-mode=false
monsters=true
save-homes=true
admintxtlocation=users.txt
max-players=40
data-source=flatfile
motd=Hallo und viel Spaß beim Zocken :D